Giants: Citizen Kabuto was a favourite at our LAN parties for a long time. It’s an interesting game; predominantly a single-player game it had a rudimentary multiplayer tacked-on, seemingly as an afterthought. That meant multiplayer was a massive sand-box to… Read More ›
Upset customers, complex systems, poor documentation, high-pressure situations, bizarre legacy choices. Working in IT is hard work. Except when it’s not. Watching installations / patches run, interminable meetings, deciphering manuals (“What does ‘Klaatu barada nikto’ mean?”), hanging around for a… Read More ›
LAN Yarns: The Vital Importance of Casus Belli in Free-For-All Games or How One Wrong Step From A Peon Costs You the Game
My friends and I have regular LAN parties. Back in the day these were real LAN-only games without any connectivity to the Internet, matchmaking or progression systems. People occasionally played team-games but the real measure of a man at the… Read More ›
This incident occurred in the first place I worked and it proved to me just how much damage a little ignorance can do (unfortunately I was the source of the little ignorance in this story). More specifically, a little ignorance,… Read More ›
The geek generation is getting older. More and more game protagonists aren’t saving their true-loves but instead are saving their kids. As we’ve gotten older in the real world, more of us are having a hand in raising little nerds… Read More ›
I had a great time on holiday with my family to the Brecon Beacons. A key part of any extended family-time is the opportunity for me to be ruthlessly mocked by my children. This holiday was no exception.