(This is a log of my players run through the Out of the Abyss campaign (After a brief dabble with Harried at Hillsfar first. Spoilers abound, though it’s likely the team won’t play the module in the way you, the writers or sanity intended).
Having accidentally not murdered everyone the players have obtained some useful information about the Derro’s nefarious plan. They explore further attempting to foil the plot…
Continue reading “Apocalypse Maybe: A D&D Campaign Log. Part 18: Push It Good…. Push It Real Good.”