I’ve started running a D&D campaign using the Fantasy Grounds software with my friends. After a few quick mini-adventures to get used to the system, we’re going to launch into the Out of the Abyss campaign.
Normally a spoiler warning would be appropriate in case you want to play this yourself in the future but the likelihood of my players;
- Staying alive
- Sticking to the plot
- Not alienating the key NPCs
is pretty infinitesimal so take it with a pinch of salt. If the Forgotten Realms is still standing at the end we’ll clock it as a major win. Continue reading “Apocalypse Maybe: A D&D Campaign Log. Introduction to the Merry Band of Heroes.”
The new XCOM 2 expansion is fantastic, expanding most areas of the game and providing loads more ways to play it. It’s still XCOM though and if you follow the tips for Legendary here you won’t go far wrong. That said, the new toys you’re given provides even more cool ways to pummel aliens, so why wouldn’t you use them?
And the Chosen themselves? They can interfere with your awesome plans and ruin your day.
And the tips below 🙂 Continue reading “XCOM 2: War of the Chosen Tips”
I love XCOM 2 and have got pretty good at it over the years. All that experience didn’t make winning at Long War 2 (a semi-official full-conversion mod for the game) any easier though. Lots of failure and knuckle-biting near misses meant it’s taken me a while to win a campaign. There were loads of things I’d wish I’d known before I started that would either have made it easier or made some of the choices I was making clearer. So here’s a dump of all my hard-won experience; it might help you survive a few months longer…. Continue reading “XCOM 2: Long War 2 Guide and Tips (Spoiler-Free)”
Do you want to experience being on the of the Enterprise? Do you have some form of VR device?
Then you’re in luck because you too can do James T Kirk impersonations in front of three strangers while saying things like “Full Power to Engines, Aye!” without a trace of irony.
This is the kind of thing that’s the killer app for VR.
Continue reading “Star-Trek : Bridge Crew, First Impressions”
I’ve recently moved house and have a bit less space for my work / play desk (a huge, deep table-top). Additionally, I’ve been doing a lot more typing on it (loads of PowerShell in my current job!) and I’ve been finding it more uncomfortable sitting at it typing for long periods.
Last, I’ve recently gotten a large, wide-screen monitor and it’s footprint was eating up a large amount of the desk-space I had.
So, after a bit of reading and hunting around, I got myself an Obutto Revolution. Continue reading “Obutto Revolution Desk / Cockpit Review + Construction Tips”
TitanFall 2 is a brilliant FPS that I loved playing for the campaign. The multiplayer modes are great too but can take a bit of adjusting to. It’s strongly tied to movement with loads of tricks and quirks for doing awesomely cool things. Unfortunately what that meant for me starting out was I got killed repeatedly by other people doing awesomely cool things while I flailed about randomly.
So here’s a few tips in how to get started, do decently in games and not just be a slightly more-animated target dummy. Continue reading “Getting Started with TitanFall 2 Multiplayer”