Tales From IT: How I got paid to play World of Warcraft for 3 months

Upset customers, complex systems, poor documentation, high-pressure situations, bizarre legacy choices.  Working in IT is hard work.

Except when it’s not.

Watching installations / patches run, interminable meetings, deciphering manuals (“What does ‘Klaatu barada nikto’ mean?”), hanging around for a change window to open;  there can be plenty of waiting around.

evildeadnecronomicon
“I found the regular expression documentation!”

But waiting around for 3 months with a client that had nothing for you to do but refused to let you leave?  That’s a pretty unique situation… Continue reading “Tales From IT: How I got paid to play World of Warcraft for 3 months”